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Panoramic Depth Perception

[27.October.2005] Full reconstruction of a scene using depth and texture from different locations. Check the VRML model here.
[22.June.2005] The sensor was placed at 19 different locations in a scene. Check the results here.
[05.June.2005] New scene reconstruction: the sensor was placed at 3 different locations in a scene. Check the results here.
[30.May.2005 ] We present here a computer vision system that associates omnidirectional vision with structured light and obtains depth information for a 360 degrees field of view.

  The Sensor The Scene The Image
The sensor, shown in the figure on the right, is formed by an omnidirectional camera coupled to a structured light projector that has a field of view of 360 degrees. It was previously calibrated as described in the publications.

The projector sends a circular pattern which is reflected by the conical mirror and becomes a light-stripe on the scene. The laser projection is detected in the omnidirectional image and depth is calculated by triangulation.

  The Slices Depth computation Some Images ... 3D Mapping
In the omni. image find the "slices" for each plane in the scene.
Measure depth for each plane and calculate the plane equations.
Unwarp each image slice.
Map each unwraped image it onto the corresponding plane.

For the 3D scene a VRML code is generated so that the users may visit the virtual environment. A VRML plugin must be installed, such as Cortona - a free available product.

  Visit the 3D Scene  
A 3D scene from my lab. Enjoy!