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Conclusions
Experiments
Optimisation
Introduction
design
One-shot patterns
Coding strategy
Implementation design of the coded structured light technique
Colour  selection and calibration
Colours AM, Am
Geometric calibration
K1, Pc, Pp
RGB channel alignment calibration
gHr, gHb
Peak compensation calibration
offsets
RGB alignment
Image rectification
Peak detection
Peak decoding
Peak  compensation
Colour rectification
3D    reconstruction
Offline processes
Online processes
Radial distortion removal
Most of the processes of this schema are valid for any one-shot technique based on colour structured light